Bringing together the knowledge provided by mathematics teachers and the creativity of game designers, Adapted Mind Math offers K-6 mathematics students the opportunity to learn while having fun. Addressing a wide range of topics, including algebra and geometry, Adapted Mind Math adapts to the needs of learners to create an interactive and immersive experience.
As students reach middle school, they will be confronted with the various classifications of triangles, each of which must be understood. They are:
Equilateral Triangles. These have three equal sides and angles. In all cases, each individual angle in an equilateral triangle will measure 60 degrees.
Right Angle Triangles. As the name suggests, these are triangles that feature one right angle. The other two angles will be acute, which means they measure less than 90 degrees.
Isosceles Triangles. These are similar to equilateral triangles, except that an isosceles triangle will only have two equal sides and angles.
Scalene Triangles. Perhaps the most awkward classification of triangles, these have no equal sides. Technically, a right angled triangle is also classified as a scalene triangle.
Acute Angle Triangles. These are triangles in which all three angles are below 90 degrees. Both isosceles and equilateral triangles are also acute angle triangles.
Obtuse Angle Triangles. These are triangles in which one angle is above 90 degrees.
An innovative educational platform provider, Adapted Mind Math is focused on creating fun ways for children to learn mathematical and reading skills. Placing the emphasis on adaptive learning, the Adapted Mind Math platform makes use of incentives, such as virtual badges and trophies, to reward users for their progress.
Such incentives have become common in gaming and are used by designers to encourage players to explore their games in more depth. Badges and trophies not only give players something to work toward, but also set higher expectations than players may have placed on themselves.
Some, including Jamie Madigan in an article posted on The Psychology of Games, a website devoted to examining how video games and psychology intersect, argue that the use of such virtual achievements offers a point of reference that players fixate on until they achieve the goals required to unlock the associated badge or trophy.
Further, achieving goals leads to a sense of satisfaction that encourages players to push toward the next achievement so they can experience the same feelings again. This desire to pursue similar goals increases player engagement with the game and leads to them spending more time with it, resulting in increased familiarity and mastery of the topics around which the game is built.
Adapted Mind Math offers multiple ways to work on math concepts. And because there are a number of ways to practice your mathematics skills, Adapted Mind Math’s available resources can be used to explain difficult concepts from a different angle.
Some of the more common ways to practice math is through repetition and worksheets. These types of exercises give you the chance to practice concepts through a variety of different examples and are a mainstay of elementary education. However, until a concept has been fully grasped, practice sheets can end up being more of a frustration than a help for students. Another resource that can be used are dynamic practice sections on websites that adapt based on what questions you answer correctly. This type of resource gives you more practice with concepts that are unfamiliar or more difficult, and they allow you to move past sections that are more easily grasped, resulting in a more focused practice based on the individual needs of each student.
Adapted Mind Math uses web-based instructional videos and gaming elements to improve a child’s math skills. Adapted Mind Math problems cover a range of mathematical topics, from basic addition and subtraction to advanced algebra and geometry.
Math fluency is a term used to describe a child’s ability instantly to recall the basic components of mathematics. Children generally begin learning addition and subtraction in the first grade, and it is around this time that the development of math fluency begins. Though a first grader’s math fluency may be limited to relatively simple concepts such as 0+0, and later 9+8, these instances of recall serve as the building blocks for more complex equations further down the line.
Basic addition facts can be defined as single digit equations with sums lower than 19. The operations used to solve a problem such as 3+2 should become reflexive as a child progresses in his or her education, to the point that teaching a child to add double digit figures with sums exceeding 19 or 20, equations that require the mathematical skill of regrouping, represents a progressive lesson rather than a brand new academic concept.
Of course, the development of math fluency is not as simple as repeatedly presenting children with addition and subtraction facts. Children learn at vastly different rates, regardless of age and intelligence, and a child must first possess the basic concepts of mathematics before initiating fluency. For example, teachers must first convey to students the concept that the order of numbers does not affect an equation. Without an understanding of basic concepts such as this, the development of math fluency will not progress as intended.